![]() ![]() Let's just hope the main game lives up to the hype when it releases some time in 2022. The fact it can still ramp up excitement is a testament to the art style and gameplay we've seen so far. Little Devil Inside comes away from State of Play as the most unique game showcased despite little being known about what it's actually about. Outside of these details, we still don't know a whole lot, but I like it that way. We also know that Billy is a 19th-century adventurer-for-hire who travels around the world exploring supernatural phenomena while trying to survive, with the overall aim being to fill an encyclopedia of sorts of creatures and occurrences. There's no fast travel in Little Devil Inside but, from what we've seen, exploring and traveling appear to be part of the fun. Following the event, a PlayStation Blog post explained that, regardless of the mission at hand, Billy will be able to explore the world map either on foot, on mule, in vehicles, or on a train. While the trailers have been somewhat confusing but brilliant, outside of State of Play there has been some light shed on Little Devil Inside. It's utterly bizarre and, as someone who is usually pretty invested in the narrative, I don't even care what the story is - I just want to jump into this gothic, occasionally miniature world. The trailer moves quite quickly after that, not telling us too much but revealing sandy and snow-clad worlds, a cooking feature, and. Shown during Sonys PS5 reveal event, Little Devil Inside is billed as 'an action-adventure RPG with survival elements set in an atmospheric, semi-open world'. ![]() We then cut to Billy fighting angry marshmallows that look like they've swallowed a bunch of magician scarves, with the narrator telling us that, since the mansion incident, stuff like this keeps happening to Billy - poor Billy. The trailer quickly moves on after that, but that moment appears to be the kick-off of the story. We see this as Billy goes to the mansion, which simply screams "horror movie", with tight-angled views and tentacle-like scribbles across the wall, before being tricked by what seems to be the owner who pushed him into a pool with a monster. The aesthetic overall is beautifully niche, adding a wholesomeness to a game that seems to embrace its dark side too. Instead, it appears to adopt a more real-time third-person gameplay view, which in itself is also unique, with the characters looking almost figurine-like. The main gameplay isn't like this though. Looking for some new to play on the go? Do check out our top picks for the best indie games on Switch right now.Billy can interact with the other large (in comparison to the other elements of the world) people and encounters he comes across, with the trailer showing him asking an old lady for directions and trying to move some sheep out of the road. Little Devil Inside is expected to launch on PS4, PS5, and PC before coming to Xbox One, Xbox Series X, and Switch at a later date. ![]() He writes a letter talking about his life and his worst mission, case 'Roots of Evil' wich started in 1984. Aughust Heylel, an exorcist legitimized by the vatican and a relevant priest doesnt belive in his own faith anymore. This nostalgic essence is what we wanted to recreate with Little Devil Inside, hence our main design concept – minimalism." Play as a priest and help a family with their cursed house, explore, follow your visions, exorcize the evil History. "The cover art often just had characters and the world at a glance, but somehow encouraged the player to picture the game in their imagination. "There was a time when before buying a game at your local game shop, there was little or nothing to go on except for a little cover art," developer Neostream's John Choi told Edge earlier this year. If you've been wondering why we haven't seen much else of the game in action, that's seemingly intentional. Just a few days after that PS5 Reveal Event, however, the team behind Little Devil Inside had to take to social media to apologize for "racist stereotypes" and "stereotypical connotations" of some of its enemy designs. ![]()
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